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Great concept of an escape room, I've got a little bit of feedback for you, fingers crossed it's helpful. When participating in an escape room I often feel that there is some kind of lead or direction to go in, but I felt very lost when starting your game, maybe with an introduction of some more detailed assets, this might be easier on the player. Second, I felt that interacting with objects was almsot too punishing for the player, maybe remove two seconds as opposed to 20. A tutorial for movement and interaction would be nice as well, rather than jumping straight into the game.

Other than that great start and look forward to seeing the final product!